Report Finds Teachers Underutilize Resources for Digital Games in the Classroom MindShift
While more teachers are using digital games in the classroom, how they decide which games to use and why is less standardized. A report finds that teachers learn about games through informal means, such as peers, and could benefit from more explicit training programs.
By not having a more formal process, “teachers may not be getting exposure to the broader range of pedagogical strategies, resources, and types of games that can enhance and facilitate digital game integration.”
“There’s a problem with discovery. They aren’t aware of all the types of games they could be using and all the ways they could be using them,” said Lori Takeuchi, senior director and research scientist at the Joan Ganz Cooney Center who co-authored the report.
Impacts of MOOCs on Higher Education Inside Higher Ed
An international group of higher education institutions convened by learning researcher and theorist George Siemens gathered last week to explore the impacts of MOOCs on higher education.
The takeaway? Higher education is going digital, responding to the architecture of knowledge in a digital age, and MOOCs, while heavily criticized, have proven a much-needed catalyst for the development of progressive programs that respond to the changing world.
Here are a few of the effects MOOCs have had on our colleges or universities: Increased institutional consciousness around the future of digital; Elevated appreciation for the profession of teaching; Team-based course design and more.
4 Ways Academic Libraries Are Adapting For The Future Fast Company
Despite all the dire predictions for the future of academic libraries in the digital age, when people believed the digitalization of print would make them irrelevant, universities around the country are evolving their libraries and intellectual centers into catalysts for discovery, learning, collaboration, and scholarly breakthroughs.
Libraries have become the heart of the spirit of collaboration and innovation--going beyond being places to merely access knowledge to become hubs to truly explore and create. The library as the great “Intellectual Convener.”
The role a library needs to play on an academic campus will continue to evolve over the next two decades. Libraries must now foster a positive ecology of relationships, connectivity settings, and tools layered together to foster discovery and learning within the context of a dynamic academic framework.
Palabras Clave: Bibliotecas, espacios de aprendizaje
Maximize In-Class Time by Moving Student Presentations Online Faculty Focus
Student presentations can help students to connect with course content, each other, and with the teacher, but these presentations require a wealth of time for each student to present and get immediate feedback from peers and the instructor.
The answer is virtual student presentations, which allow students to research scholarly literature related to course content, present their findings, and receive peer feedback; all outside of class time.
With virtual presentations, students can not only connect with content, the instructor, and each other; but they can also build their capacity to leverage technology to impact their learning. Here are the four steps to implementing virtual presentations.
The Simple Genius of the Blackboard
Why the board-centered classroom is still the best place to teach and learn Slate
The blackboard is a recent innovation. Although the term blackboard did not appear until 1815, the use of these cobbled-together slates spread quickly. Students no longer simply listened to the teacher; they had reason to look up from their desks.
The blackboard is a wonderful place to make a mistake. School wants to put us in unique situations, frightening ones sometimes, and to be able to perform in front of others is a valuable skill.
The blackboard-centered classroom offers more than pedagogical efficiency; it also offers an effective set of teaching possibilities. In such a classroom students are focused on the teacher (on a good day), but most importantly, they are focused. The teacher is not the focus of the class but rather a lens through which the lesson is created and clarified.
Students asking questions and then exploring the answers. That's something any good teacher lives for. And at the heart of it all is curiosity. But why? What, exactly, is curiosity and how does it work?
A study published in the October issue of the journal Neuron, suggests that the brain's chemistry changes when we become curious, helping us better learn and retain information. The researchers were surprised to learn that curious brains are better at learning not only about the subject at hand, but also other stuff — even incidental, boring information.
This is a phenomenon teachers can use to their advantage in the classroom. In fact, teachers have been using this technique instinctively for years and now the science is backing that up. "Curiosity really is one of the very intense and very basic impulses in humans. We should base education on this behavior."
Yes, Tractor Beams Are Real... And Getting Better Forbes
Science is literally inching closer to the science fiction fantasy of starship-towing tractor beams. Physicists working in Australia have created just such a system using lasers to push and pull tiny particles a distance of 20 centimeters.
The technique is also versatile because it can be done with a single laser beam, Star Trek-style. Of course, it might take a while to scale the technology up from moving tiny glass particles to something like, say, the International Space Station.
Dr. Vladlen Shvedov, one of the scientists involved in the project, says he hopes the results can be scaled up and used for practical purposes like controlling atmospheric pollution or nabbing tiny, fragile or dangerous objects for study.