Higher Education in 2024: Glimpsing the Future Educause Review Online
The digital world has developed so rapidly that planning for today's devices risks missing major opportunities down the road. Campus leaders have relied on several futures approaches, including extrapolating from current trends and data, observing students' use of technology and scenarios.
Scenarios allow campus planners to imagine themselves in a future environment, based on their narrative and discursive structure. Unlike reports or tables of data, scenarios are stories, meaning that they will have a far greater likelihood of emotional connection.
Bryan Alexander, Senior Researcher with the New Media Consortium, offer here three scenarios for U.S. higher education in the year 2024: Two Cultures, where higher education is split in two; a Renaissance involving digital storytelling, social media, and computer gaming; and finally, Health Care Nation, were the medical sector will be the leading U.S. industry.
Can Universities Change Course? The corridor of uncertainty
Like it or not universities are going to have to face a completely new market in the next ten years. Most of them are still working in the traditional model of educating young people who come to campus for 3-5 years, but this standard may not be relevant for tomorrow's professionals and traditional examination forms will be increasingly questioned in favour of various forms of skills assessment.
The European Commission's High-Level Group on the modernisation of higher education has published a welcome report, New modes of learning and teaching in universities. Where they offer a number of recommendations for the improvement of teaching technologies and practices.
The worldwide demand for higher education is exploding and projections show an increase from 100 million today to 250 million by 2025. The traditional university system simply cannot cope with all this and unless we start building new major universities every day for the foreseeable future we will need to completely revise the provision of higher education.
This University Teaches You No Skills—Just a New Way to Think Wired
Ben Nelson says the primary purpose of a university isn’t to prepare students for a career. It’s to prepare them for life. And he now has $70 million to prove his point. Nelson is the founder and CEO of a new experiment in higher education called Minerva Project.
Students don’t need universities to teach them history, chemistry, and political science, Nelson says. They need universities to teach them how to think. At Minerva, he says, students learn just that.
Minerva is a highly exclusive four-year, for-profit college, boasting a 2.8 percent acceptance rate, which is lower than even Harvard or Stanford. But the curriculum is what makes Minerva truly unique. The entire first year is dedicated to teaching three things and three things only: critical thinking, creative thinking, and effective communication.
Can Universities Survive the Digital Age? University World News
“How can universities stay relevant when digital natives are part of the greatest generational divide ever?” asked Maria Eizaguirre at the fifth annual international IE University conference on “Reinventing Higher Education”.
The problem is that education reacts slowly while digital is fast. “I was not taught digital marketing in my degree because the change in the business model was so rapid that the university did not have time to adapt,” said Cristina Rojas, 23, an economics Spanish graduate.
The Millennial generation is creative, cosmopolitan, entrepreneurial, sociable, with a distinctive global awareness and commitment, and they demand more control over their own learning experience.
Here's What Happens When A School Pays Its Teachers A Lot, Lot More Money Fast Company
What if teachers were paid salaries more on par with doctors and lawyers? For the last five years, one charter middle school in Manhattan has been conducting a radical experiment in doing exactly that. The Equity Project pays its teachers a salary of $125,000 a year, with extra bonuses based on performance.
The result? Teachers perform better and students learn more. According to the Wall Street Journal, the first long-term study to evaluate the school shows that its unusual model is producing results.
The school had to make compromises to pay the teacher’s so much, including a larger class size and a meager administrative staff.
Are Online Courses Democratizing Education or Killing Colleges? The Wall Street Journal
There’s a debate whether a recent boom in online-university courses democratizes higher education, or provides a playground for the wealthy.
If massive open online courses, or MOOCs, become more prevalent “all of a sudden you have a new reverse digital divide,” said Gene Block, the chancellor of the University of California in Los Angeles.
Supporters of the online courses say they give a broader spectrum of people access to top-flight higher education as costs soar for traditional four-year college degrees. Detractors of MOOCs say the courses mainly benefit people who already are highly educated, and they say the programs threaten to cost faculty members their jobs.
Pentagram's Michael Bierut Rebrands The MIT Media Lab Fast Company
The MIT Media Lab moves fast. From shapeshifting displays to technology that could 3-D print Eames chairs and self-lacing McFlys, the Media Lab reinvents the way we think about the future every single day.
The Media Lab isn't really a single entity. It's an umbrella. It spreads itself over 23 very different departments, from Macro Connections to the Tangible Media Group, each trying to forge the future in its own different way.
Now the Media Lab is reinventing its visual identity with a new image that would allow them to express the multiple groups in the lab. The finished identity is essentially a typeface, masquerading as a logo.
Higher Learning in a Hybrid City Designing a College Campus in ‘Big Hero Six’ The New York Times
“Big Hero Six,” the latest animated film from Walt Disney Pictures, is a hybrid of genres. The film’s urban setting was invented as a hybrid of two locales that blends the architecture and landscapes of San Francisco and Tokyo: San Fransokyo.
The film’s protagonist, Hiro Hamada, is a teenage robotics prodigy and student at the San Fransokyo Institute of Technology. Much of the movie takes place on the college campus, where Hiro and his friends work on their advanced projects.
The filmmakers and the production designer looked at several campuses in seeking the right look for the San Fransokyo Tech campus. But as with many growing universities, new architecture is built alongside the old, including the robotics lab, which adds a futuristic feel to the landscape.